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Press
Release
ONLINE GAME MARKET TO
GROW TO $4.4 BILLION IN NORTH AMERICA IN THREE YEARS; AUSTIN GAME
CONFERENCE LOOKS TO FUTURE
AUSTIN, Texas, August 29, 2006 - New
market research detailing the growth of the online game industry will be
announced at the Austin Game Conference (AGC) next week on September 6th,
7th, and 8th in Austin, Texas. At a time of exponential growth in online
games, the fourth annual Austin Game Conference will bring together over
2,400 game industry professionals from 20 countries representing more than
520 companies. The announcement was made by The Game Initiative, the
organizer of the Austin Game Conference and the leading producer of
conferences and events for game industry professionals.
The online game market in will grow from $1.1 billion in 2005 to $4.4
billion by 2010 in North America, according to a new study conducted by
Parks Associates, a Dallas-based market research and consulting company,
who will discuss their new data at AGC. Currently PC gamers spend an
average of 18.5 hours playing each week - more than console (13.6 hours),
portable (8.9 hours), or mobile games (4.6 hours). Of those PC gamers, 70%
play some form of multiplayer online game.
Additional market research, forecasts and current industry trends from
researchers Parks Associates, NPD Group, and MMOGCHART.COM will be
discussed in detail at the Austin Game Conference.
"The Austin Game Conference spurs critical thinking and dialogue within
the industry," said Christopher V. Sherman, Austin Game Conference
Executive Director. "This year's conference encourages attendees to look
at game development from a variety of fresh perspectives as well as to
re-think the preconceived stereotype of the avid game consumer."
Austin Game Conference includes six tracks dedicated to the online game
industry segment. Attendees can focus in the areas of Multiplayer Design,
Multiplayer Business/Production, Multiplayer Tech/Art, Games in Asia,
Multiplayer Service/Support and Casual Games.
Blizzard Entertainment's VP of Game Design Rob Pardo will deliver the
opening keynote Wednesday morning, offering his thoughts on the success of
World of Warcraft and where Blizzard fits into the quickly evolving online
world. Offering a slightly different perspective will be Michael Dell,
Chairman of the Board at Dell Inc. In his Thursday afternoon fireside
chat, Michael Dell will address Dell Inc.'s stake in the future of the
game industry and take questions from the audience.
Major Austin Game Conference supporters include Microsoft Casual Games,
Online Game Services, Inc., IBM, Sony Computer Entertainment America,
Critical Mass Interactive, Dolby Laboratories, BioWare Corp, K2 Network,
Emergent Game Technologies, Ageia Technologies, Audiokinetic, Multiverse,
WildTangent, Autodesk, Vivendi Games, Softimage, and Simutronics-Hero
Engine.
For registration information and complete conference details, visit
http://www.GameConference.com .
About The Game Initiative
The Austin Game Conference is produced by The Game Initiative, the leading
producer of conferences and events for game industry professionals. Game
Initiative, events attracted almost 4,000 game industry professionals from
around the world as speakers, attendees, sponsors and exhibitors in 2005.
The Game Initiative serves the needs of companies and people involved in
producing interactive entertainment software and hardware for video game
consoles, handheld devices, personal computers and the Internet. Game
Initiative events include the Austin Game Conference, the Mobile Game
Conference, the Game Marketing Conference, the Casual Games Conference,
the Game Audio Conference, the Game Writers Conference, the Advertising In
Games Forum, , Game Technology Association Meetings and the How to Break
into the Game Industry national conference series. More information about
The Game Initiative can be found at http://www.GameConference.com
About Parks Associates
Parks Associates is a market research and consulting firm focused on all
product and service segments that are "digital" or provide connectivity
within the home. The company's expertise includes home networks, digital
entertainment, consumer electronics, broadband and Internet services, and
home systems. Founded in 1986, Parks Associates creates research capital
for companies ranging from Fortune 500 to small start-ups through market
reports, multiclient studies, consumer research, workshops, and
custom-tailored client solutions. www.parksassociates.com
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