Press Release

14 GAME PUBLISHERS PARTICIPATING LIVEPITCH AT THE AUSTIN GAME CONFERENCE

Game Developers Encouraged to Submit Their Game Demos for
Consideration by August 15th

AUSTIN, Texas, July 26, 2006 - The Game Initiative, the leading producer of conferences for professionals in the computer and video game industry, announced today the participating publishers for the 4th annual LivePitch, sponsored by WildTangent Inc., unfolding at the Austin Game Conference, September 6-7-8, 2006. LivePitch applicants will have the chance to present their projects to Capcom Entertainment, Game Trust, Inc., Comcast, Stardock Entertainment, NCsoft, GoPets Inc., PlayFirst, Majesco Entertainment, Atari, Inc., Konami Digital Entertainment, Inc, MTV Networks, iWin, WildTangent, and Codemasters.

LivePitch at the Austin Game Conference is currently accepting applications from game developers with unsigned projects and is a unique opportunity for these developers to present original content to publishers looking for MMOG, PC, casual, or console games to bring to market.

LivePitch lets publishers maximize the number of studios and projects they can interact with in one location at one time. Developers get 30 minutes to demo their game and woo interested publishers one-on-one in a private meeting room at the conference. The Austin Game Conference handles the scheduling and logistics, so the developers and publishers can simply show up and get to business.
Game developers can apply online at http://www.LivePitch.com . Participating publishers will review the applications and decide which projects they want to see.

Applications must be received by August 15, 2006 for consideration.

Now in its 4th year, the three-day Austin Game Conference will bring together 2,500 attendees from more than 20 countries to participate in concentrated discourse with their peers, network with colleagues, learn from industry leaders, conduct business, and see the latest tools, technologies and techniques - all in a fun and relaxed atmosphere.

Headliners at the Austin Game Conference include Blizzard's Rob Pardo, Michael Dell, Hugo Award Winning Science-Fiction author Vernor Vinge, and film producer Jon Landau. The full roster features 120 speakers participating in five detailed conference tracks: Games in Asia; Multiplayer Business/Production; Multiplayer Design; Multiplayer Tech/Art; Multiplayer Service and Support; Future of the Development Pipeline and Next Generation Game Development.

Other conference highlights:

-- Technology Pavilion - See the latest tools, technologies, products and services.

-- Dell ArtZONE (new this year) - Receive top training by representatives from Autodesk and Softimage who will be on-site at the Tech Pavilion to provide intermediate and advanced instruction on their exciting new product lines.

-- Casual Games Conference - Learn more about the design considerations and business principles required for developers to succeed in this rapidly-expanding game industry segment. Sponsored by Microsoft Casual Games.

-- Game Audio Conference (new this year) - Gain insight from advanced game audio sessions designed to educate industry professionals, spark discussion, and propose solutions to some of game audio's most daunting challenges.

-- Game Writers Conference - Delve into the art and craft of game writing with fellow writers, developers and publishers.

-- Career Pavilion - Converse with companies including Activision, BioWare, Midway, Sony, THQ, Microsoft/Xbox, Vivendi, and more.

-- Game Developer LivePitch 1-on-1 - Watch as LivePitch puts indie game developers and their unsigned projects in front of the world's leading game publishers. The application process is now open. Go to http://www.LivePitch.com for details.

-- Machinima Theater - Explore the convergence of filmmaking, animation and game development. In partnership with the Academy of Machinima Arts & Sciences and sponsored by BioWare.

About WildTangent, Inc.

Founded in 1998, WildTangent is a leading publisher of online and downloadable games. WildTangent is the pioneer of in-game and around-game advertising solutions. The company publishes over 250 leading 1st and 3rd party game titles through the WildTangent Games Network (WGN) comprised of Wildgames.com, leading PC Manufacturers, ISPs, and portals. From family friendly games like the Polar franchise to action adventure titles such as Fate, WildTangent provides online entertainment which appeals to a broad range of consumers.

About The Game Initiative

LivePitch is produced by The Game Initiative, the leading producer of conferences and events for game industry professionals. Game Initiative, events attracted almost 4,000 game industry professionals from around the world as speakers, attendees, sponsors and exhibitors in 2005. The Game Initiative serves the needs of companies and people involved in producing interactive entertainment software and hardware for video game consoles, handheld devices, personal computers and the Internet. Game Initiative events include the Austin Game Conference, the Mobile Game Conference, the Game Marketing Conference, the Casual Games Conference, the Game Audio Conference, the Game Writers Conference, the Advertising In Games Forum, , Game Technology Association Meetings and the How to Break into the Game Industry national conference series. More information about The Game Initiative can be found at http://www.GameConference.com

Contact:
Kristin Ward
Austin Game Conference
 

 

 

 

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