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Press
Release
1ST ANNUAL VIDEO GAME AUDIO
CONFERENCE TO TAKE PLACE
SEPTEMBER 6-7, 2006 IN AUSTIN, TEXAS Live Music Capital of the World To Host Top Video Game Industry
Audio Professionals Austin, Texas, June 2, 2006 - The Game Initiative, the leading
producer of conferences for professionals in the computer and video
game industry, today announced the first annual Game Audio
Conference (GAC), taking place September 6-7, 2006, in Austin,
Texas. As a new event, GAC is designed to offer advanced game audio
sessions aimed at working industry professionals and is geared
toward illuminating and proposing solutions to some of game audio's
toughest problems. Early Registration now open at http://www.GameAudioConference.com
offers a 40 percent discount until July 21st.
"Austin is a hotbed for game development. It also has one of the
richest music communities in the world. It should not be a surprise
that Austin is home to some of the industry's top game audio
professionals," said Christopher V. Sherman, Executive Director of
The Game Initiative. "The Game Audio Conference (GAC) is designed to
elevate game audio development education, strengthen the community,
and foster professional growth of the individual. By providing
advanced game audio sessions within a social environment, the GAC
strives to push the boundaries of game audio development. Plus, you
can expect great parties as well."
The worldwide interactive entertainment market is expected to grow
from about $28.5 billion in 2005 to around $42 billion in 2010. The
interactive entertainment market consists of console video games, PC
games, online games and dedicated portable systems, according to the
latest forecasts from DFC Intelligence.
GAC direction is provided by an expert "GACian" advisory board
consisting of the following industry leaders:
Randy Buck, Audio Director, Midway Studios Austin
Linda Law, Vice President, The Fat Man
Dave Murrant, Sound Design Manager, Sony Computer Entertainment
America
George Sanger, The Fat Man
Marc Schaefgen, (Conference Chair),Studio Audio Director, Midway
Studios-Austin
Scott Selfon, Senior Audio Specialist, Microsoft Game Technology
Group
Lori Solomon, Game Marketing Manager, Dolby Laboratories
Matt Tullis, Game Developer, Support Engineer, Dolby Laboratories
Scheduled GAC sessions include:
Pre-production for Game Audio
Large Scale Dialog Management
Multi-channel Audio
Creating Audio for Mobile Games
The Lone Wolf
When Audio is the Game Experience
Music Design for Large Persistent Worlds
Sound Source Acquisition and Library Maintenance
The Game Audio Conference is sponsored by Dolby Laboratories.
Concurrent conferences in Sept. in Austin
In addition to the Game Audio Conference, The Game Initiative is
hosting three conferences concurrently: Game Writers Conference
(Sept 6-7) at http://www.GameWritersConference.com , Austin Game
Conference (Sept. 6-7-8) at http://www.GameConference.com and Casual
Games Conference (Sept. 6-7-8) at http://www.CasualGamesConference.com
. Registration to GAC grants full access to all 4 events. All events
take place at the Austin Convention Center.
Concurrent Event Highlights also include:
* 5 detailed online game development tracks - 5 tracks over three
days, including Games in Asia; Multiplayer Business/Production;
Multiplayer Design; Multiplayer Tech/Art and Multiplayer Service and
Support. Plus focused roundtables, workshops and keynotes.
* LivePitch 1-on-1 - Now in its 4th year as a respected industry
matchmaking initiative LivePitch at the AGC puts indie game
developers and unsigned projects in front of the world's leading
game publishers. The application process is now open. Go to http://www.LivePitch.com
for details.
* Technology Pavilion - Taking place September 7th and 8th, the Tech
Pavilion showcases the latest tools, technologies, products and
services to attendees.
* Machinima Theater - In partnership the Academy of Machinima Arts &
Sciences the theater showcases the convergence of filmmaking,
animation and game development. The theater is sponsored by BioWare.
Early Registration Now Open - Save 40 Percent Before July 21st
The Game Audio Conference is affordably priced, with online
registration for professionals just $295 until July 21, 2006, a
discount of 40 percent off the onsite registration price of $495.
Student registration is $250 until July 21st. Conference details and
registration information are available at http://www.GameAudioConference.com
About The Game Initiative
The Game Audio Conference is produced by The Game Initiative, a
leading producer of conferences and events for game industry
professionals. Game Initiative, events attracted almost 4,000 game
industry professionals from around the world as speakers, attendees,
sponsors and exhibitors in 2005. The Game Initiative serves the
needs of companies and people involved in producing interactive
entertainment software and hardware for video game consoles,
handheld devices, personal computers and the Internet. Game
Initiative events include the Austin Game Conference, the Mobile
Game Conference, the Women's Game Conference, the Game Writers
Conference, the Advertising In Games Forum, the Casual Games
Conference, Game Technology Association Meetings and the How to
Break into the Game Industry national conference series. More
information about The Game Initiative can be found at http://www.GameConferences.com
Contact:
Tim Williams
Game Audio Conference
512.289.8687
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