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4TH ANNUAL AUSTIN GAME
CONFERENCE, LEADING EVENT FOR ONLINE GAME DEVELOPERS, TO TAKE PLACE
SEPTEMBER 7-8, 2006
Austin, Texas -
December 15, 2005 - The Game Initiative, the leading producer of
conferences for game industry professionals, today announced the 4th
annual Austin Game Conference takes place September 7-8, 2006 in Austin,
Texas. As the definitive conference for online game development, the
Austin Game Conference addresses the specific needs of developers and
publishers creating online games for mobile, pc and console platforms.
Online gaming service
revenues will increase from $1.1 billion this year to $3.5 billion in
2009, according to market research and consulting firm Parks Associates.
Networked is expected to account for 50 percent of online gaming
revenues in 2009, followed by digital downloads making up 23 percent of
the revenues.
The 2005 Austin Game
Conference -
http://www.GameConference.com - included 130 speakers in 9 unique
conference tracks and was attended by nearly 2,000 game development
professionals responsible for many of todays top online, MMOG, casual
and mobile games. Occurring alongside the Austin Game Conference, the
2nd annual Women's Game Conference and the first annual Game Writers
Conference exceeded all attendance expectations, many sessions were
standing room only. Both the Women's Game Conference and the Game
Writers Conference will be expanded for 2006.
"The Austin Game Conference
continues to be at the forefront of the rapidly changing online game
market, and provides critical and timely information to developers
seeking to stay ahead of the curve," said Christopher Sherman, Game
Initiative Executive Director. "AGC facilitates and promotes the growth
of the online game industry, and it is the single best opportunity for
industry professionals to stay current on best practices, network with
their peers, and get business done."
"The online game business is
growing on all fronts, with not only the incredible success for
individual products like World of Warcraft and Guild Wars, but also
casual games, portable and console online games, digital distribution
and virtual item trading," said David Cole, President of market research
firm DFC Intelligence. "Keeping on top of what is going on in online
games is crucial for all players in the computer and video game
industry."
About the Game Initiative
Game Initiative is the
leading producer of conferences and events for game industry
professionals. Game Initiative is chartered with the growth of the
industry through events, public awareness, information and supporting
programs and serves the needs of companies and people involved in
producing interactive entertainment software and hardware for video game
consoles, handheld devices, personal computers and the Internet. Game
Initiative events include the Austin Game Conference, Casual Games
Conference, Seattle Game Conference, Mobile Game Conference, Women's
Game Conference, Game Writers Conference, Advertising In Games Forum,
Game Technology Association Meetings and the How to Break into the Game
Industry national conference series. More information about the Game
Initiative can be found at
http://www.GameConferences.com
Contact:
Tim Williams
The Game Initiative
512.289.8687
tim@engagedigital.com
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