|
AUSTIN GAME CONFERENCE 2005 EXPANDS
TO OFFER KHRONOS DEVELOPER UNIVERSITY COURSES
Embedded Media Acceleration API Training by Industry Innovators,
Registration is Open, Khronos DevU Attendance is Free
Austin, Texas - June 15, 2005 - The Game Initiative announced
today that the 2005 Austin Game Conference will host the Khronos
Developer University (DevU) to provide up-to-the-minute training on
industry standard APIs for embedded graphics and video processing.
These APIs, including OpenGL ES and OpenVG, are vital for
state-of-the-art game development on emerging handheld platforms
including cell phones. The Austin Game Conference on October 27-28th
is expected to attract more than 2,300 attendees and provides
educational, networking and business opportunities for game
development professionals. Khronos DevU will be held on October
26th, 2005 at the same location. Conference details and registration
are available at
http://www.GameConference.com
Khronos
DevU is a worldwide series of educational events run by the Khronos
Group to encourage adoption of the Khronos family of open,
royalty-free APIs which are enabling the billion-dollar,
billion-user mobile multimedia market. Included in the Austin DevU
will be the latest developments from Khronos, including: an
introduction to OpenGL ES and tips and tricks on how to use the API
effectively on low-powered systems, and how to effectively port 3D
content from desktops and consoles to handheld devices; an
introduction to the new OpenVG 2D vector graphics API that is
revolutionizing user interfaces, mapping displays and all kinds of
2D applications with a new level of performance and quality; one of
the first in-depth looks at the new OpenGL 2.0 ES Shading Language
and how to prepare for the upcoming wave of programmable handheld 3D
hardware; and a heads-up on the upcoming OpenMAX? API for
accelerating, synchronizing and controlling riche media including
video, image and audio. For more details on speakers and topics
visit
http://www.khronos.org/devu/locations/austin2005.html
"The
Austin Game Conference has become a must-attend event for developers
of mobile and multimedia content, making it a natural venue for the
Khronos Developer University," said Neil Trevett, president of the
Khronos Group and vice president of embedded content at NVIDIA. "Khronos
DevU is also a great venue for silicon, software and platform
vendors to establish a two-way dialog with games developers to truly
understand the issues, challenges and opportunities they face - so
we can work effectively together to grow the mobile gaming market.?
"The
global Khronos DevU events have proven to be the most important
place for developers to get up to speed quickly on the critical APIs
for handhelds,? said Dr. Jon Peddie of the research firm Jon Peddie
Research in Tiburon Ca. "Standards are the most cost beneficial
things a developer of a platform or software can have - they
minimize porting and development effort, and provide the maximum
exposure of the hardware's capabilities in a predictable way."
"More
than 1,400 industry professionals from some of the most innovative
companies in the world participated in the 2004 Austin Game
Conference,? said Christopher Sherman, Game Initiative Executive
Director. "The Khronos DevU offers the insights and training from
some of the leading innovators in the industry to enable developers
to create tomorrow?s innovative content and we are excited to have
them join the 2005 conference."
About
The Game Initiative
The Game
Initiative is a leading producer of conferences and events for
professionals in the computer and video game industry. The
Initiative is chartered with the growth of the industry through
events, public awareness, information and supporting programs and
serves the needs of companies and people involved in producing
interactive entertainment software and hardware for video game
consoles, handheld devices, personal computers and the Internet.
Game Initiative events include the Austin Game Conference, the
Mobile Game Conference, the Women's Game Conference, The Advertising
In Games Forum, The Casual Games Conference, Game Technology
Association Meetings and the How to Break into the Game Industry
national conference series. More information about The Game
Initiative can be found at
http://www.GameConference.com
About
Khronos
The
Khronos Group is a member-funded industry consortium creating open
standard APIs such as OpenGL ES, OpenMAX, OpenML and OpenVG, to
enable the creation and playback of dynamic media on a wide variety
of platforms and devices, including 3D graphics on mobile phones.
Khronos members are able to contribute to the development of Khronos
API specifications, vote at various stages before public release,
and are able to accelerate the delivery of their cutting-edge media
platforms and applications by having early access to specification
drafts and conformance tests. Please go to
http://www.khronos.org for more
information.
Contact:
Tim
Williams
Austin Game Conference
512.289.8687
tim@engagedigital.com
Briana
Lorenz-Marrow
Khronos Group
briana@goldstandardgroup.com
|