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SAN
FRANCISCO GAME JOB CONFERENCE SPEAKERS
ANNOUNCED FOR JUNE 4, 2005
16
Leading Game Developers and Publishers Represented
SAN
FRANCISCO, California - May 24, 2005 - The Game Initiative, a
leading producer of conferences and events for professionals in the
computer and video game industry, today announced that professionals
from 16 leading game developers and publishers will be represented
at the “San Francisco Game Job Conference and Resume Workshop”
taking place June 4, 2005 at the Skyview Performing Arts Center,
located on the campus of Skyline High School 12250 Skyline Blvd.,
Oakland, CA 94619. Participants include game industry professionals
from Linden Lab, Electronic Arts, Sony Computer Entertainment
America, Valve Software, Trymedia Systems, Stormfront Studios, Eidos,
Inc., M7 Networks, Secret Level INC., Blue Shift, Inc., Planet Moon
Studios, Lee Marrs Artwork, Mary-Margaret.com, Centerscore, Inc.,
Factor 5, and Unplugged.
The “San
Francisco Game Job Conference and Resume Workshop” is designed for
artists, programmers, writers, musicians, designers and others
looking to get into the computer and video game business. Students
and professionals looking to get into the computer and video game
business will have the opportunity to speak with industry insiders,
hiring managers and participate in an engaging resume workshop.
Confirmed speakers include:
- Graeme
Bayless, Director of Production, Eidos, Inc.
- David Buckley, Co-Founder and CTO, M7 Networks Inc.
- Anthony Castoro, Producer, Electronic Arts
- Mark DeLoura, Manager of Developer Relations, Sony Computer
Entertainment America
- J. Epps, Design Director, Stormfront Studios
- Rachel Hardwick, Producer, Secret Level INC.
- Jeff King, VP of Operations, Blue Shift, Inc.
- Jennifer Lane, Sr. Game Designer, Electronic Arts
- Aaron Loeb, Director of Business Development, Producer, Planet
Moon Studios
- Lee Marrs, President, Lee Marrs Artwork
- Robin McShaffry, Recruiter, Mary-Margaret.com
- Justin Min, COO, Centerscore, Inc.
- Cory Ondrejka, Vice President of Product Development, Linden Lab
- Tamara Rothenberg, Recruitment Specialist, Mary-Margaret.com
- Jessica Tams, Director of Partner Development, Trymedia Systems
- Robin Walker, Game Designer, Valve Software
- Matthias Worch, Game Designer/Technical Art Director, Factor 5
- Jonathan Zamick, CEO founder, Unplugged
Speaker
bios and event details can be found online at
http://www.GameConferences.com/sf/
“This
comprehensive program will identify trends and requirements as well
as the qualifications and skill-sets that are in demand in the game
industry. The casual nature of this event allows attendees an
unprecedented opportunity to interact with industry veterans, ask
questions, gain valuable contacts and understand the business,” said
Christopher Sherman, Game Initiative Executive Director.
Students
will learn how to build an early professional road map to a career
in the game industry. Professionals looking to move into the
business from other industries will learn how their experience and
transferable skills can gain rapid entry into the game industry. The
event will also provide a great opportunity for local game companies
to meet potential new talent. Also, attendees will be able to
participate in the Demo Reel Showcase, where can bring their laptops
to showcase their demo reels to industry insiders for direct
feedback and job opportunities.
Sponsors
include: Second Life, Mary-Margaret.com, GameDev.net, Program Ace,
St. Edwards Univsersity and Moby Games.
San
Francisco Video Game Industry Job Conference – June 4, 2005 - Agenda
8:30am -
9:00am Registration and Networking
9:00am - 9:45am Industry Overview
10:00am - 10:45am Getting in at the Ground Floor
11:00am - 12:00pm Applying Transferable Skill Sets
12:00pm - 1:30pm Networking
1:30pm - 3:00pm Resume Workshop
The cost
is $45 in advance or $60 at the door. The event takes place at the
Skyview Performing Arts Center, located on the campus of Skyline
High School - 12250 Skyline Blvd., Oakland, CA 94619. Registration
is available online at
http://www.GameConferences.com/sf/
Video
Game Industry Conference and Resume Workshop attendees will:
* Find
out what employers are looking for now and in the future
* Learn how the game development pipeline works
* Receive an overview of the industry and where it’s headed
* Understand the core competencies required in art, programming and
design
* Meet and network with professionals in the industry
* Participate in a resume workshop designed to gain them critical
interviews with hiring managers.
About
The Game Initiative
The Game
Initiative is a leading producer of conferences and events for
professionals in the computer and video game industry. The
Initiative is chartered with the growth of the industry through
events, public awareness, information and supporting programs and
serves the needs of companies and people involved in producing
interactive entertainment software and hardware for video game
consoles, handheld devices, personal computers and the Internet.
Game Initiative events include the Austin Game Conference, the
Mobile Game Conference, the Women's Game Conference, The Advertising
In Games Forum, The Casual Games Conference, Game Technology
Association Meetings and the How to Break into the Game Industry
national conference series. More information about The Game
Initiative can be found at
http://www.GameConferences.com
For more
information:
Cynthia Freese
512-658-4743
cynthia@gameconference.com
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