|
MOBILE GAME CONFERENCE EXPANDS TO TARGET
DEVELOPER AND PUBLISHER CRITICAL-PATH ISSUES;
ROBERT TERCEK, FOUNDING CHAIRMAN OF GDC MOBILE, JOINS ADVISORY BOARD
October 27-28, 2005 Mobile Game Conference Expands to Two Full
Tracks This Year
AUSTIN, Texas,
May 5, 2005 - The Game Initiative today announced the expansion of
the Mobile Game Conference (MGC) taking place October 27-28, 2005 in
Austin, Texas. Robert Tercek, Chief Marketing Officer with leading
game publisher MFORMA, has joined the Mobile Game Conference
advisory board. MGC takes place at the Austin Game Conference (AGC),
the leading conference for developers of networked games.
“We’re extremely pleased to have Rob re-join with Matthew Bellows,
his Co-Chair for this year’s GDC Mobile, to maximize the continuity
of the critical-path knowledge the Mobile Game Conference will
deliver to the developer and publisher communities,” said Eric
Goldberg, Chair of the Mobile Game Conference Advisory Board. “Rob
and Matthew may claim that they don’t know everybody and everything
about mobile games but, in the next five months, I have every
expectation that they will close that gap.”
Additionally, the third annual Mobile Game Conference has expanded
to two full conference tracks, providing attendees with critical
elements they need to know to succeed in the mobile game development
business. “Topics this year are planned to include how to build a
differentiated casual game line if you don’t have a spare $137
million to buy Tetris; commercially-deployed technologies in Europe
and Asia that will confer competitive advantages in the US market
within the next 12 months; and, of course, the expected keynotes and
carrier panel,” Goldberg said.
Speakers include decision-makers from leading mobile phone carriers,
handset manufacturers, game developers and publishers.
“The Austin Mobile Game Conference is a gem that has been growing
every year by leaps and bounds,” said Jason Ford, General Manager of
Games for Sprint, who spoke at last year’s MGC. “It may not be held
on the East or West coast, but it might as well be. The people you
will network and learn from are first rate. You will be happy that
you attended the Austin Mobile Game Conference.”
More than 1,400 game leaders from around the world participated in
the 2004 Austin Game Conference. The MGC and AGC draw from an
international audience with attendees, speakers and exhibitors from
as far away as China, Korea, France, UK, Hong Kong, Japan and
Australia. The Conference is dedicated to meeting the needs of
professionals focused on networked game development including mobile
games, massively multiplayer online games, online and internet
multiplayer games for PCs, consoles.
About The Game Initiative
The Game Initiative is a leading producer of conferences and events
for professionals in the computer and video game industry. The
Initiative is chartered with the growth of the industry through
events, public awareness, information and supporting programs and
serves the needs of companies and people involved in producing
interactive entertainment software and hardware for video game
consoles, handheld devices, personal computers and the Internet.
Game Initiative events include the Austin Game Conference, the
Mobile Game Conference, the Women's Game Conference, The Advertising
In Games Forum, The Casual Games Conference, Game Technology
Association Meetings and the How to Break into the Game Industry
national conference series. More information about the Game
Initiative can be found at
http://www.GameConferences.com
For more information:
Chris Sherman
512-633-5341
chris@gameconference.com
|