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MOBILE GAME
CONFERENCE ANNOUNCES SPEAKERS AND PROGRAM
FOR SEPTEMBER 9-10, 2004
CONFERENCE
Game
Developers Event Produced By And For Game Developers
Provides
Unprecedented Depth into Rapidly Expanding New Industry Segment
AUSTIN, Texas, June 29, 2004 -
The Game Initiative announced today the Mobile Game Conference,
taking place September 9-10, 2004 in Austin, Texas. Attendees will
hear from professionals at carriers, publishers, device
manufacturers, platform operators, middleware providers and
developers discussing detailed developer focused technology and
business issues that are not covered at any other event in North
America. The Mobile Game Conference operates under the auspices of
Austin Game Conference, the leading event for multiplayer online
game development.
"The US and European markets are both on track to make the leap from
less than $100 million in 2003 revenues to approximately $250
million in 2004," said Eric Goldberg, Managing Director, Crossover
Technologies and Advisor to Digital Chocolate, (M)forma, Unplugged,
Vindigo, and Warner Music Group and a member of the Mobile Game
Conference advisory board.
Companies presenting at the conference cover the full spectrum of
the mobile game development and will share knowledge about the most
critical elements that make great mobile games possible. Presenters
include Sprint, Nokia, Cingular Wireless, Qualcomm, Centerscore,
Blue Heat, Sennari, Iomo, In-Fusio, Com2uS, Vindigo, Amplified
Games, M7 Networks, Kayak Interactive, Blue Ridge Games, iomo,
Reaxion, Ideaworks3D, Sony Computer Entertainment and more.
"My colleagues on the Mobile Game Conference advisory board have
assembled a faculty of experts to guide developers and, with them,
the entire Western mobile value chain toward the multi-billion
dollar annual run rate enjoyed by the Asian markets," said Goldberg.
"The Mobile Game Conference carries forward The Game Initiative's
mission to provide superior information to game industry
professionals, information that can be immediately applied to
building better games and better game companies," said Christopher
V. Sherman, Executive Director of the Austin Game Conference.
The full program is available at
http://www.MobileGameConference.com Program and speaker
highlights are below. The Mobile Game Conference is sponsored by
Nokia.
Mobile Game Conference Sessions Include:
The State of the Game: Mobile Games Landscape 2004
Major Mobile Game Platforms: State of Technology
What it's like to design and develop on mobile
The Single Most Important Thing You Need Know to Succeed in Mobile
International Markets
Choosing Your Battles
The Mobile Value Chain
Implementing Graphics and Sound
Implementing Multiplayer
Programming the PlayStation Portable (PSP)
Confirmed Speakers Include:
Kevin Bradshaw, Kayak Interactive
Matthew Bellows, CNET Networks Inc.
Glenn Broadway, Iomo
Mike Cartabiano, Sennari
David Coombes, Sony Computer Entertainment America
Julian Corbett, In-Fusio
Greg Costikyan, Nokia
Jason Devitt, Vindigo
Allen Eichler, Blue Ridge Games
William Erickson, M7 Networks
Lou Fasulo, Cingular Wireless
Jason A Ford, Sprint
Kevin Glinner, Knockabout Games
Eric Goldberg, Crossover Technologies
Thor Gunnarsson, Ideaworks3D
Tom Hubina, Amplified Games
Gin Hyeon, Com2uS
Misha Lyalin, Reaxion
Oliver Miao, Centerscore
Marcus Matthews, Blue Heat
John Newcomer, in-fusio
Peter Young, Sony Computer Entertainment America
Mike Yuen, Qualcomm
Early Registration for the two-day event is open and can be accessed
by logging on to http://www.gameconference.com/register. Early
registration for professionals prior to August 15 is $125. After
August 15th the price is $145 for professionals. Onsite registration
price is $175 for professionals. Early registration for students
prior to August 15 is $85. After August 15th the price is $110 for
students. Onsite registration price is $135 for students. One day
passes are also available. Conference Registration gains access to
the MGC, the Austin Game Developers Conference, and the Women's Game
Conference.
"We're reasonably certain that a mobile game professional who misses
this conference shall not perish from this earth," Goldberg
concluded, "but they will miss a hell of a great time in Austin, and
will be competing against fellow professionals armed with the most
current information on best practices supplied by top people in the
business."
About The Game Initiative
The Game Initiative is a leading producer of conferences and events
for professionals in the computer and video game industry. The
Initiative is chartered with the growth of the industry through
events, public awareness, information and supporting programs and
serves the needs of companies and people involved in producing
interactive entertainment software and hardware for video game
consoles, handheld devices, personal computers and the Internet.
Game Initiative events include the Austin Game Conference, the
Mobile Game Conference, the Women's Game Conference and the How to
Break into the Game Industry national conference series. More
information about the Game Initiative can be found at
http://www.TheGameInitiative.com.
For more information:
Steve Farrer
512-415-8300
steve@GameConference.com
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