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LIVEPITCH
REGISTRATION OPEN TO GAME DEVELOPERS
SEEKING TO PITCH THEIR GAME TO
LEADING GAME PUBLISHERS
PC, Console, Internet or Mobile
Game Pitches to Take Place
at Austin Game Conference September 9-10,
2004
AUSTIN, Texas, June 29, 2004 –
The Austin Game Initiative (AGI)
today announced that registration is now open for its second annual
LivePitch sessions at Austin Game Conference, to be held Sept. 9-10,
2004, in Austin, Texas. LivePitch is the AGI’s industry matchmaking
initiative that provides opportunities for developers to meet with
and pitch their PC, console, internet or mobile game to the world's
leading game publishers. Last year Hudson Soft, Midway Home
Entertainment Inc., Gathering / Take Two, Eidos Inc and Vivendi
Universal Games reviewed pitches from more than 40 independent
developers. Already this year, Disney's Buena Vista Games has been
added to the LivePitch publisher roster.
Game Developers can apply to
participate in LivePitch at no cost, by visiting the LivePitch Web
site at http://www.LivePitch.com.
Developers interested in participating in LivePitch should complete
the application, providing information about their demo, game
developing experience and past publishers that have been pitched the
idea.
Developer applications are accepted
between now and August 15, 2004. If selected by one or more
publishers, developers receive 30 minutes to demo their game one on
one with each interested publisher in a private meeting room at the
Austin Game Conference September 9-10, 2004. Developers must have a
working demo to participate. Publishers interested in participating
in LivePitch should contact
publishers@livepitch.com
Austin Game Conference sponsors
include Activision, Microsoft X-Box, TKO Software, Nokia, BOXX
Technologies, GameSpy, Academy of Art University, Linden Lab, M7
Networks, Perforce Software, Onsite Computer Solutions and others.
Media partners include Business Wire, Develop Magazine and
GameDev.net.
In addition to the LivePitch!
Sessions, the Austin Game Conference features 6 tracks (48 sessions)
from industry leaders including veterans from Sony Online,
Microsoft, NCSoft, Ubisoft, Electronic Arts, Red Storm, Disney,
Monolith, Turbine, Taldren, Mythic and others. Keynotes include a
unique shared keynote from Microsoft and Sony discussing “Massively
Multiplayer Console Is Coming”. Scott Henson, Director, Platform
Strategy, Microsoft Xbox will discuss Microsoft’s approach to
bringing MMOGs to the Xbox and Glen Van Datta, Director of Online
Technology, Sony Computer Entertainment will discuss Sony’s
PlayStation strategy. Separately, Professor of Economics Edward
Castronova will provide a keynote on digital economies. Additionally
the
Women’s
Game Conference runs concurrently with the AGC.
Austin Game Conference Highlights:
• Multiplayer Online Games Tracks –
Discussions with visionaries and veterans, providing detailed
insight with four tracks: Tech, Design, Service and Production. The
definitive conference on multiplayer online games.
• Future of the
Development Pipeline - Focuses on streamlining the design process.
With the length of today’s development cycle don’t be left behind.
Includes PC and console focuses.
• Mobile Market Design and Profits -
Revenues and profits are just now being realized. Understand this
fragmented market and the opportunities. Learn how to get product
out the door and make a profit.
• LivePitch -
Developer/Publisher Pitch Sessions - Independent developers vie to
pitch with leading publishers at the show. Go to
http://www.LivePitch.com for
details.
• Technology Pavilion - Showcasing the
latest tools, technologies, products and services. Booths and/or private meeting
rooms available.
• Machinima Theater - Machinima is the
convergence of filmmaking, animation and game development. By
combining the techniques of filmmaking, the flexibility of animation
production and the technology of real-time 3D game engines,
Machinima makes for a very cost- and time-efficient way to produce
films.
Registration Information
Early Registration for the two-day
event is now open and can be accessed by logging on to
http://www.gameconference.com . Early registration for
professionals prior to August 15 is $125. After August 15th the
price is $145 for professionals. Onsite registration price is $175
for professionals. Early registration for students prior to August
15 is $85. After August 15th the price is $110 for students. Onsite
registration price is $135 for students. One day passes are also
available. Conference Registration gains access to the AGC,
technology pavilion and the
Women’s
Game Conference which runs concurrently with the Austin Game
Conference.
About The Game Initiative
The Game Initiative is chartered with
the growth of the computer and video game industry by serving the
needs of companies and individuals involved in producing interactive
entertainment software and hardware for video game consoles,
handheld devices, personal computers and the Internet. The Game
Initiative assists in growing the game industry through events,
public awareness, information and supporting programs. Game
Initiative events include the Austin Game Conference, the Women’s
Game Conference and the How to Break into the Game Industry national
conference series. More information about the Game Initiative can be
found at
http://www.TheGameInitiative.com or
http://www.GameConferences.com
For more information:
Steve Farrer
512-415-8300
steve@GameConference.com
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