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30+ MOBILE AND WIRELESS GAME LEADERS JOIN
AUSTIN GAME CONFERENCE SPEAKER LINEUP

Nokia, Qualcomm, Sun Microsystems, Sorrent, Mforma, Centerscore, Nuvo Studios, Fathammer, Others To Speak on the Business and Technology Issues of Wireless Game Development

AUSTIN, Texas, August 18, 2003 – The Austin Game Initiative today announced the speakers of the Mobile Track at the Austin Game Conference, to be held September 11-12, 2003, at the Austin Convention Center. The two-day event is designed to inform and educate game industry professionals on next-generation technologies and business strategies for emerging products and platforms, such as online multi-player and mobile games. The mobile track focuses on both the business issues and development issues behind developing games for wireless platforms.

The Mobile Track includes over 30 speakers from veteran mobile developers, publishers, device makers and carriers including: Nokia, Qualcomm, Sun Microsystems, Sorrent, Mforma, Centerscore, Nuvo Studios, Cybiko Wireless, Fathammer and many others.

The mobile/wireless program complements an outstanding online mulitiplayer game development program.

Mobile Track Sessions topics include:

- The Business Of Wireless Games
- How To Start, Survive And Succeed As A Wireless Game Developer
- 1001 Platforms: What Should A Developer Support?
- Developing Games For Nokia Platforms (sponsored session)
- Game Design For The Small Screen
- Developing Multiplayer Games For Wireless Devices
- Development Tips And Tricks For Wireless Games
- 3D For Wireless Devices: Today And Tomorrow

The track is sponsored by Nokia. The mobile/wireless program complements an outstanding online mulitiplayer game development program.

Registration Information

The conference is open to anyone who has an interest in game development. Registration prior to September 5 is $95. Registration for students prior to September 5 is $65.

Sponsors include Aladdin, AustinXL, Beyond Beyond, Bigworld, BroadQ, Criterion Software, GameSpy, Metrowerks, Micro Forte, Nokia, Nvidia, RLX, Superscape, Critical Mass Interactive, Sammy Studios and Zona.

Event Highlights include:

  • Multiplayer Online Games Tracks – Discussions with visionaries and veterans, providing detailed insight with four tracks: Tech, Design, Service and Production. The definitive conference on multiplayer online games.

  • Future of the Development Pipeline - Focuses on streamlining the design process. With the length of today’s development cycle don’t be left behind. Includes PC and console focuses.

  • Mobile Market Design and Profits - Revenues and profits are just now being realized. Understand this fragmented market and the opportunities. Learn how to get product out the door and make a profit.

  • LivePitch - Developer/Publisher Pitch Sessions - Independent developers vie to pitch with leading publishers at the show.

  • Technology Pavilion - Showcasing the latest tools, technologies, products and services. The only place to nationally showcase until next year. Booths and/or private meeting rooms available.

  • Machinima Theater - Machinima is the convergence of filmmaking, animation and game development. By combining the techniques of filmmaking, the flexibility of animation production and the technology of real-time 3D game engines, Machinima makes for a very cost- and time-efficient way to produce films.

About the Austin Game Conference

The Austin Game Conference is a two-day event designed to inform and educate game industry professionals on online multiplayer games and new game markets and techniques. The conference is dedicated to meeting the needs of professionals focused on next generation game development such as multiplayer internet-based games and mobile games. For more information on the Austin Game Conference and opportunities at the event, visit www.gameconference.com.  The Austin Game Conference is produced by the Austin Game Initiative and Sherman Ventures.

For more information:
Steve Farrer
Heavy Metal Marketing
512-415-8300
steve@heavymetalmarketing.com